The Battle of Sweetwater
When last we left our intrepid heroes, the ground beneath their feet was beginning to roil… they prepared for battle, and the battle was joined. Most of the enemies were zombies, some skeletons, and one was a horror later identified as a wight. Thankfully for the party’s sake, Alison was able to defeat the wight from a distance, and it never closed to touch a party member… else the battle might have gone very differently.
After the battle, Bjornulf healed the party’s wounds, and Spike used a potion on what was left of the wight. The potion was not identified at the time. The party spent the night in the headman’s abandoned home, inventorying the treasure cache they’d found – and their sleep was disrupted by three more undead, which they handily defeated. In the morning, the group took coin – not all, but a good-sized bag each – and everything save the breastplate that had clearly belonged to one of King Osric’s people, as it was not useful to them and could get them in a whole mess of trouble! – and rode for Killanach.
The following section was played out over several days on the MUSH, and is still in progress…
Killanach is a village located a few hours’ ride from Sweetwater. It is the primary location where the herbs used in healing potions by the Churches of Rhyanidd Star-Mother and Delbaeth Flame-Tender are grown, and therefore, the primary location where many of the healing potions are made. There, the party took room and board at the local inn, and went to see if they could get any information from the priests of the Star-Mother who lived there.
The visit to the Temple of Rhyanidd began quite badly, with a young Perigee basically exploding about Spike’s presence and how a Meridian had told him she should be banished, and not allowed inside the church. The Ascendant (the priest in charge) sent the Perigee off and spoke with the party, but was unable – or unwilling, once all four party members apart from Spike accosted him for information! – to provide anything of use. The party left, disappointed, and returned to the inn.
The party spent that night at the Thin Lily, having made the decision for the most part to retire early and ride for Cormagh’s Hill at first light – for the Rays that had reportedly gone to quell the previous disturbance still had not returned as far as they know….